CHI PLAY is the international and interdisciplinary conference (by ACM SIGCHI) for researchers and professionals across all areas of play, games and human-computer interaction (HCI). We call this area “player-computer interaction.”
The goal of CHI PLAY is to highlight and foster discussion of current high quality research in games and HCI as foundation for the future of digital play. To this end, the conference features streams that blend academic research papers, masterclasses, interactive play demos, student game design competition, poster session and industry insights.
Simone Kriglstein from the Center for Technology Experience was part of the organization team as Work in Progress Chair. Together with colleagues, she also presented the following papers:
• Masterclass - Information Visualization for Games Research:
- Masterclass - Information Visualization for Games Research: https://chiplay.acm.org/2020/masterclass/
- Full Paper - Multivariate Visualization of Game Metrics: An Evaluation of Hexbin Maps: https://dl.acm.org/doi/10.1145/3410404.3414233
- Work in Progress - Be a Buddy not a Bully - Two Educational Games to Help Prevent Bullying in Schools: https://dl.acm.org/doi/10.1145/3383668.3419914
AIT-Contact: Simone Kriglstein