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Raimund Schatz gewinnt Best Paper Award auf der QoMEX 2020
Punktwolken im Kontext von adaptivem Multimedia-Streaming. Abstract: Volumetric media has the potential to provide the six degrees of freedom (6DoF) required by truly immersive media. However, achieving 6DoF [...] which real-world wide area networks cannot provide economically. Therefore, recent efforts have started to target efficient delivery of volumetric media, using a combination of compression and adaptive streaming [...] motion within the scene. We determine which of these aspects has more impact on the user’s QoE, and to what extent subjective and objective assessments are aligned. J. van der Hooft, M. Torres Vega, C.
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Abgesagt: CHI 2020
across the world to discuss the latest in interactive technology. The multicultural community with highly diverse backgrounds, together investigate and design new and creative ways for people to interact using
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Markus Garschall Elected Member of the Management Board of AAL Austria
focus on other thematic areas. In his new role, Markus will seek to further develop the successful partnership with AAL Austria and to strengthen the cooperation with the Austrian AAL community. Further [...] technology providers, research organisations, care institutions and other relevant stakeholders in order to stimulate interdisciplinary cooperation for the development and deployment of assistive technologies [...] interaction concepts. He has participated in several national and European research projects related to the topic of active and healthy ageing, coordinating the projects vAssist (2011-2015) and SUCCESS
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TEDxVienna Adventure at the Technology Experience Lab: The Type to Prototype
critical making challenge”, in which they had to build a simple prototype for a system to measure and share one’s emotions. The goal of prototyping is not necessarily to end up with a perfect model. The process [...] Center for Technology Experience hosted the TEDxVienna event The Type to Prototype. In a workshop, the attendees learned what it means to make a prototype and got hands-on experience. In groups of four, they [...] process of making is in itself valuable and can be used to learn – this is referred to as critical making. By deliberately leaving the exact design purpose and approaches open, questions arise automatically
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AIT gewinnt Best Paper Award auf internationaler Konferenz für Ambient Intelligence
persists for design based on an everyday home context and the social and emotional nature of the home. To address this, we identify specific leverage points and functionalities for energy-efficiency and smart [...] requirements, employing cultural probing, participatory design fiction and focus groups allowed us to progress from the home context “as-is” towards a blending of requirements with technological solutions [...] that allow design for a heterogeneity of users and situations. Second, we derive specific design goals to highlight directions of smart home system design: design for control, low effort, integration, evolvability
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User Akzeptanz von Blockchain stärken
sogar bevorzugen. Ergänzend wurde mit Wien Energie und dem Start-up Riddle&-Code das Projekt „Peer-to-Peer im Quartier“ gestartet, das Optionen untersucht, wie BenutzerInnen via Blockchain-TechnologieEnergie
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Simone Kriglstein auf der CHI Play mit einem Honourable Mention Award ausgezeichnet
navigate through virtual worlds can offer useful guidance for map and level design of video games. One way to handle large-scale movement data obtained within games is by modelling movement as a sequence of visited [...] concept, the visualization offers an aggregated view of movement patterns together with the possibility to view individual paths for detailed inspection. We report on a user study with six experts from the [...] successful in localizing problematic areas and that semantic trajectories can be a valuable addition to existing approaches for player movement analysis. Außerdem stellte sie zwei Poster mit Mitbeteiligung
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Successful End of the b-Part Project
enabled citizens to propose own ideas and voice concerns related to urban planning and urban life by posting geo-referenced contributions. City officials responded and gave feedback to citizens input but [...] Urban Europe programme. The aim was to explore the requirements, opportunities, and impacts of implementing pervasive citizen participation concepts in urban governance. To do so, the highly interdisciplinary [...] but also received relevant insights to current plans themselves. At the end of the Living Lab we counted 780 registered users, 193 posted contributions, 256 comments and 15 missions. The rich data set gathered
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Wie kann Technologie für Fussballfans sinnvoll eingesetzt werden?
amüsant zu gestalten. Die Umfrage dauert in etwa eine Halbzeitpause: https://gensation.typeform.com/to/LXMtEI Wir bedanken uns recht herzlich für die Teilnahme! Zum Projekt: Im Rahmen eines Forschungsprojekts
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Aus der Corona-Krise fürs Klima lernen
Poster „Collective Engagement Lessons: What the COVID-19 Response Can Teach Us About Engaging the Public to Take Climate Action“ vor und beschrieb darin vier Lehren, die sich aus dem Pandemiemanagement ziehen
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EINLADUNG: Live-Interview mit dem Israelischen Nobelpreisträger Dan Shechtman
12. November 2020 / 14.00 – 15.00 Uhr Thema: Technological Entrepreneurship and Perseverance as Key to Way Out of This Crisis Registrierung und Details: https://zoom.us/meeting/register/tJIqd-CrqTkoHND
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IDC Security Roadshow
Erkenntnisse und Interaktionen zu den wichtigsten Themen durch Keynotes, Podiumsdiskussionen und Peer-to-Peer-Networking. Mehr über die IDC Security Roadshow in Wien. AIT-Kontakt: Christina Hochleitner