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Spawnpoint
During the event, developers from the industry who want to develop gaming into an accessible medium will be given a platform to present themselves. In addition, streamers/gamers will talk about their
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"ZeroQ" identifies food and handles payment process
ZeroQ" - the name is derived from "zero queue" - is an intuitive app for efficient processes in the gastronomy sector. Users pick up food from a serving point and take it directly to their seat. Ther
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Closer Apart – A Conversation with Bill Buxton
The challenging year of 2020 has shown how important technology is in keeping our social and working lives together. How do we create closeness despite distance? What did we learn from recent technol
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Manfred Tscheligi receives the prestigious IFIP TC13 Pioneer Award
Manfred Tscheligi, Head of the Center for Technology Experience at the AIT Austrian Institute of Technology and professor at the University of Salzburg, together with five other researchers from Euro
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Motivation in sports through robot-assisted coaching
Motivation systems used in health and leisure contexts rely mainly on screen-based virtual trainers and peers connected via social networks as main motivators. In working contexts, information and ga
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European Project “AWARD” to Autonomize Heavy-Duty Vehicles
In the large-scale European research project "AWARD", automated transport vehicles for logistics applications are to be made all-weather capable and thus more widely usable. The AIT Austrian Institut
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AIT Expertise for a barriere-free TEI Conference
TEI is the conference for Tangible, Embedded and Embodied Interaction and was organised online this year by the University of Salzburg. The ACM International Conference addresses issues of human-comp
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Mobile assistant for individual and cross-transport mobility
What must a digital mobility assistant be able to do in order to provide all user groups with easy access to a wide range of future mobility services? Researchers from AIT have analysed trends in dig
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European Defence Agency Service Framework Contract awarded to AIT
Chemical, Biological, Radiological and Nuclear (CBRN) threats and risks are characterised by a rather low probability of occurrence with an extremely high potential impact. These threats are changing
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Human-Computer-Interaction from 1980 to 2021
The radio programme Data Points in the Information Age rolls up the development of the information society in the 20th century on the basis of events and moments in the history of technology. What ex
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Human-centred AI research
The future will bring a growing number of interactive encounters between users and artificial intelligence (AI), in which AI systems make explicit or implicit decisions. This results in a demand for
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Learning for the climate from the Corona crisis
"Flattening the curve" - this is a slogan in the fight against the Corona crisis; a slogan that can also be applied to the climate crisis. Here, too, it is necessary to flatten the curve of CO2 emiss
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Talk about IT!: Shaping digitisation in a participatory way: gender-responsive and diverse.
At the project "Talk about IT! Digitalisierung partizipativ gestalten: gendergerecht und divers" the ÖBB, the TU Wien and WienCont tested how employees can be better involved in digitalisation proces
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Workplace of the future on the way to Industry 5.0
In the current issue of AUTlook Magazine, Markus Murtinger from the Center for Technology Experience talks about digitalisation and how it can better adapt the workplace to human needs in the future.
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Humans and technology? There's still something possible...
Manfred Tscheligi is Professor of Human-Computer Interaction & Usability at the University of Salzburg and Head of Center for Technology Experience at the AIT Austrian Institute of Technology. He
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User experience supports energy-conscious purchasing decisions
For over 25 years, the EU energy label has helped consumers to choose energy-efficient products. Within the project "Label 2020", the EU energy label was improved and adapted to customer-centric need
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Simone Kriglstein wins Honorable Mention Award
Dr. Simone Kriglstein from the AIT Center for Technology Experience was awarded an Honorable Mention Award for the paper " What Players Want: Information Needs of Players on Post-GameVisualizations "
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How robotic systems can influence motivation in sport
In the RobPerMot project, the AIT Center for Technology Experience together with Profactor and the Sportunion NÖ are investigating the effects of physical robot systems on motivation in sport. The re
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Project „Social License to Automate 2.0” has started
What will end-users do, if they are asked to trust someone to control their heating, storage battery use, or dishwasher? The importance of this question is growing as grid operators and aggregation f
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Im.Fluge: Urban Air Mobility revisited
What will traffic look like in the city of the future and how will people move? What role will urban airspace play in this? And what importance will be attached to air taxis, but also to freight tran